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Reflect is an action platformer crossed with endless runner. You have only one button, space. You must avoid, tank and reflect your way along and survive for as long as you can. 

Online Hiscores! Who can get the highest by the end of the voting period?

HTML5 seems to be working fine - not quite as smooth as desktop though so if you want the best experience, use desktop!


Shields will allow you to tank one bullet or floor spike but not walls - going face first into a wall or falling off the map will still hurt.

Hearts will replenish one of your lives.

Points are earned by completing a platform (one point) and by picking up hearts and shields. Hearts and shields both give one point unless you have maximum hearts or already have a shield up - in which case they will give you two points instead!


Made in GMS2 in about 30 hours. I spent the first 18 hours hopping from idea to idea never settling on anything. However I'm quite happy with the end result - I didn't over-scope for a change :D!


If you like it - follow me on twitter! I never use it but, maybe one day I will, and then we can be twitter friends. -> Twittwoo

If you enjoy - make sure to leave a comment and let me know if you have a game as well. I'll make sure to give it a play!

Thanks for playing :) 

PlatformsWindows, HTML5
Rated 4.0 out of 5 stars
(1 total ratings)
GenrePlatformer, Action, Puzzle
Made withGameMaker: Studio
TagsFast-Paced, Puzzle-Platformer
Average sessionA few minutes


REFLECT by havik for GMTK2019 Desktop.zip 4 MB

Install instructions

Just extract the zip folder and .... play!


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In the web version, when I go to highscores, it says:



   NAME           SCORE

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and nothing else

Loved your game. As someone who is new to the behemoth of game dev, having just the press of a button make something so enjoyable is hard to believe.

Thanks a lot for this! I enjoyed it.

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Nice game, though not very challenging. If the speed would increases over time, the game could be quite a bit more challenging. My highscore is 129, though there is someone with nearly 1,000! Are the levels fully procedural or a combination of procedural and hand crafted?

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I actually turned off the difficulty mechanic in the jam version. It does increase in speed etc normally. But since most jam-people will just play for a minute or two I didn't want people to struggle too much and just have some fun, however - that does mean people who are good at the game will be veeeery good haha. Quite a lot of people are saying it's still hard so I think it was a wise decision. But yes - there is a difficulty increase normally! Whoever got those near 1000 scores ... my hat goes off to them lol. It's a combination of hand crafted and procedural. I wanted to go fully procedural but thought it was too risky to attempt in 48 hours just in case it crashed and burned lol. Thanks for playing!

excellent game but you (havik) were rude and offensive towards me :(

You just need to take a bit of time with your posts man! Quality over quantity. Saying peoples games are paid (when they're not) or photoshop files (when they're not) so you don't have to play them isn't really nice or in the spirit of the jam. Your game is good and people are giving it time to play - you should do the same :)

i agree "quality over quantity"  and i SHOULD  take more time with my posts. However the files were Photoshop files which was probably my computer, but i'm just saying you don't have to speak to me in a rude way.

amazing how simple and challengin is! great idea

Best game of the jam for me. Enjoyed it a lot, going for the high score!

Haha cool idea and nice work! We had a pretty similar idea :D Unluckily we didn't manage to upload a Browser build :/ If you have some spare time you can check out ours https://itch.io/jam/gmtk-2019/rate/463199

Game looks really cool^^

great game

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It could do with a button to restart instead of having to go to main menu but other than that it's a fun game! I made a game for the jam aswell

i really enjoyed this!